Step it up.


Attention designers: If you have to describe why you’re showing a certain piece of work, it shouldn’t be there. Whether it’s in your portfolio, an email applying for a job, or even on behance—you’re doing yourself a disservice by showing something you obviously know mediocre. Your work should speak for itself. Also, make sure your art has a strong message. If you need to write a word in your artwork that describes the message your piece is trying to achieve—start over.

“Why am I half way into writing an essay about a piece of work that’s not my best?” If it isn’t the best, leave it out. If it is your best, you should probably step it up.

speed reading


I always thought the way I read items that weren’t very interesting was cheating… but apparently it’s called speed reading. Kim Roach wrote a spot on ZenHabits about speed reading, and it’s rather great. It talks a bit about how to drop the inner-monologue, in attempt to soak as much information as possible. She introduces Spreeder, which helps focus your speed reading ability. If you’re reading an article, copy/paste it into Spreeder and practice.

By simply learning how to process information at a more rapid rate, you’re not only going to be able to move through books more quickly, but you will also be able to comprehend and process more of what you have read.

Over Clock Your Reading Speed

StarCraft 2 - Is real.


It’s unfuckingbelievable, and I’ve never been so stoked about a game in my life. The trailer gave me chills. :\

StarCraft II has some big shoes to fill - is there added pressure in developing a follow-up to one of the most beloved games of all time?
We recognize that the bar is set pretty high, but this type of pressure is not new to us. Warcraft III had to follow in the footsteps of Warcraft II, and Diablo II had to follow the original Diablo. Creating a StarCraft game that’s bigger and better than the original is definitely a big challenge, but it’s one that we fully intend to meet and exceed.

Starcraft 2

Go. Now.

Marcos Chin


“Marcos Chin graduated from the Ontario College of Art and Design in 1999. His client list has included The New Yorker, Rolling Stone, New York Times, and Sports Illustrated. Award annuals such as The Society of Illustrators, American Illustration, Communication Arts and Applied Arts have recognized his work.”

Chin’s illustrations have helped brand Lavalife’s international advertising campaign, appeaing on subways, billboards, print and online. Early this year, these images were animated and shown in London, England’s “Trafalgar Square”.

Marcos Chin



The folks over at The Barbarian Group created a rad iTunes visual plugin. Check it out.
“Here is this thing that does stuff in iTunes. There is magnetism, there is gravity, but on top of all of that, there is awesomeness. Watch as all the dots and ribbons go bouncy bouncy when you play music and trigger this mo-fo of a visualizer. This is the future of visuals. God help you if you smoke the reefer cause you can kiss your productivity goodbye.

By the way, don’t go crazy with the A and S keys - they add or subtract a hundred particles at a time - tap once or twice and wait for the results. If it starts acting poorly because you hit a bunch of keys, just quit and restart.”



David Cook: we definitely need to cut down on the interior views
David Cook: this is madness
Me: madness?
Me: IS

David Cook: haha
Me: i just made my self lol
Me: sweet

Matt’s War Cry


Me: war cry tim!
Me: time*
Matt James: can i give ya a quick ring?

Me: please do
Me: just finished laughing

a-ha! Things that i do.


Everyone posts about how long it’s been since the last time they post, so I’m going to stray away from it and get right into what’s been going on (even though I really just put it out there to check how long it’s been, therefore negating the purpose of typing the previous sentence).

I’ve launched two small and relatively personal projects.
The Things I Remember and The Conversations I have; both updated on a daily basis since I’ve launched. Please bookmark them, and share with people that would find them as entertaining as you.

Other than that, I just got back from my trip to Portland and Seattle not too long ago. Most of the photos worth while are here. Enjoy.

Things I’d like to do before I…


Jeff posted “Things I’d like to do before I turn 30″, and for some reason it made something go off in my head. I haven’t thought about goals/aspirations in a while, for whatever reason. The future used to be the only thing on my mind up until… Continue Reading

But I digress. Back to my lists. I turned 22 in March, and have 3 more years until I turn 25 and start heading into my late twenties. So I have some time to step it up and get motivated again… and this post is going to help (especially if I’m not doing any of these things in a year and can look back on my failure, ha).

Things I’d like to do before I turn 25:
Pay off my car.
Move to, and make a decent living in, Portland, OR.
Visit Japan for an extended period of time.
Write a screenplay.
Buy a house with a massive porch, to do lots of ‘nothing’ on.
Speak at conferences and schools, if not teach.

Things I’d like to do before I turn 30:
Get married.
Direct/Produce a feature length film.
Learn to play the piano (well).
Write for a publication (and a comic, shh).

e3 pillaging and possibly raping


For those of you that don’t know, once a year everyone within the game industry gets together for three days. Electronic Entertainment Expo is just around the corner, my friends. Three glorious days of seeing the newest of the new, the things all sixteen year-olds would piss themselves to see but can’t because it’s industry only and 18+. The last year I went was 2004 and I could only be up there for a day, but that didn’t stop me from seeing everything (I did miss out on the matrix online beta sign up, but no sweat off my nerdy back, shit was suppose to be terrible anyways). There’s this unpublished secret of E3, that all the nerds know. FACT: You can walk out with at least a three week wardrobe, posters to fill your mothers basement, and squishy toys, pens, and random trinkets to show how 1337 you really are to all four of your friends.

Do people that work in your IT department wear video game or video game company shirts to work every day and seem like they don’t have anything else to wear? It’s because they don’t actually buy clothes, they just wait for the three days of pillaging. When the doors open nerds will run in to be the first to grab stuff, it’s out of control, I once saw two 35+ year old, fat, and balding white dudes push each other… Continue Reading

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