It’s unfuckingbelievable, and I’ve never been so stoked about a game in my life. The trailer gave me chills. :\
StarCraft II has some big shoes to fill - is there added pressure in developing a follow-up to one of the most beloved games of all time?
We recognize that the bar is set pretty high, but this type of pressure is not new to us. Warcraft III had to follow in the footsteps of Warcraft II, and Diablo II had to follow the original Diablo. Creating a StarCraft game that’s bigger and better than the original is definitely a big challenge, but it’s one that we fully intend to meet and exceed.